The content is generated using an online approach. The generated map supports multiple types of barriers. Multi-level barriers are supported while keeping every room accessible. Additionally, gameplay elements are shown sup-porting dynamic difficulty adaption. 

Here is the Link to the GitHub Page:  https://github.com/L4igi/Endless_Dungeon

Controls Player: 

Start Menü:

Keyboard

Navigation : W, A, S, D

Select : Enter 

Back: Escape

Controller: 

Navigation : DPAD

Select: A

Back: B

Game:

Keybaord

Movement: W, A, S, D

Attacks:  Arrow Keys

Switch Weapons: 1, 2, 3, 4

Potion: Q

Map: M

In Map Menu: 

Clos Map :M

Move Map around: W, A, S, D

Zoom Map: Arrow Up, Arrow Down

Inventory: I

In Inventory Menu:

Close Inventory: I

switch Tabs:  0,9

Pause Menu: P

In Pause Menu:

Navigation : W, A, S, D

Select: Enter 

In Enemy Rooms:

Toggle Enemy Attack Tiles  0,9 press simultaneously

If enemy attack tiles visible:

Switch to next enemy: 0

Switch to previous enemy : 9

In Puzzle Rooms:

Repeat Puzzle Order:  0,9press simultaneously

Controller: 

Movement: Left Stick

Attacks: Right Stick

Switch Weapons: DPAD

Potion: -

Map: R2

In Map Menu: 

Close Map : R2

Move Map: Left Stick

Zoom Map: Right Stick Up, Down

Inventory : L2

In Inventory Menu:

Close Inventory: L2

Switch tabs: L, R

Pause Menu: +

In Pause Menu:

Navigation : DPAD

Select: A

In Enemy Rooms:

Toggle Enemy Attack Tiles  L,R press simultaneously

If enemy attack tiles visible:

Switch to next enemy: L

Switch to previous enemy : R

In Puzzle Rooms:

Repeat Puzzle Order:  L,R press simultaneously


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